VMG News

Paper in IEEE VIS2016 Workshop on Visualization for the Digital Humanities

Our publication Immersive Analytics and Deep Maps - the Next Big Thing for Cultural Heritage & Archaeology was presented in the Workshop on Visualization for the Digital Humanities organised during IEEE VIS2016. You can have a look at the accepted papers, news and updates from the workshop at Vis4dh.

We present two visions. Immersive analytics where the user can use new-technologies to directly explore and the information.
Deep maps, a way for experiencing a narrative through multi-faceted place-specific data.
Figure 1: We present two visions. Immersive analytics where the user can use new-technologies to directly explore and the information. Deep maps, a way for experiencing a narrative through multi-faceted place-specific data. [JPG]

Abstract

Archaeologists and cultural heritage experts explore complex data that is often highly interconnected, multifaceted, multi-dimensional, multi-typed and contains uncertain information. Moreover, questions posed by researchers regarding such data are often ill-defined (where it is difficult to guarantee an answer). We argue for new ways to interact with this data, making note that their analysis provides a ‘grand challenge’ for computer science and heritage researchers. We highlight two visions, inspired from the sub-fields of Immersive Analytics and Deep Maps, as enablers for allowing both experts and the general public to interact and explore heritage data. We use prehistoric data as a case study and discuss key technologies that need to develop further, to help accomplish these two visions.

Reference

  1. J. C. Roberts et al., “Immersive Analytics and Deep Maps – the Next Big Thing for Cultural Heritage & Archaeology,” in Visualization for Digital Humanities Workshop, IEEE Conference on Visualization (IEEE VIS 2016), Baltimore, MD, USA, 2016.