gVirtualXRay - Virtual X-Ray Imaging Library on GPU


This project is focused on developing new software technologies for simulating X-ray images on the graphics processor unit (GPU) using OpenGL. It supports ‘old’ OpenGL implementation as well as modern OpenGL core profile (OpenGL 3.2+). No deprecated function in OpenGL has been used. The library takes care of matrix transformations, matrix stacks, etc.

The source code of gVirtualXRay’s is available here, under the BSD 3-Clause License. For details on use and redistribution please refer to http://opensource.org/licenses/BSD-3-Clause.

For more info contact Dr Franck Vidal, here.

  1. F. P. Vidal and P.-F. Villard, “Development and validation of real-time simulation of X-ray imaging with respiratory motion,” Computerized Medical Imaging and Graphics, vol. 49, pp. 1–15, Apr. 2016.   [bib]